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Wesnoth Units database

Dark Gunner

(image)

Dark Gunner

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

Information

Advances from: Dark Spearman
Advances to: Elite Gunner
Cost: 41
HP: 47
Movement: 5
XP: 79
Level: 2
Alignment: chaotic
IDXE Dark Gunner
Abilities:

Attacks (damage - count)

(image)pike
melee
8 - 3
pierce
firststrike
(image)thunderstick
ranged
22 - 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%